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Everspace 2 follow the wayward marker
Everspace 2 follow the wayward marker





everspace 2 follow the wayward marker

Find a location marker and use the autopilot to quickly get to it. After a while, Dax will give you a location called Rodia II where you can go. No matter which target you're going for, get closer to the first one and turn it off.Īfter you have successfully disabled all three jump suppressors, enter the ultralight travel/jump drive to leave the area.

everspace 2 follow the wayward marker

In addition, silencers have turrets and drones to protect them. Along the way, you can meet several ships of criminals, so be ready for new battles. Now head towards either of the two objective markers.

everspace 2 follow the wayward marker

You will have to interact with it by default using F. Once you get to it, take out all the enemies nearby and then fly up to the silencer to disable it. The higher the percentage, the closer you are to it. Fly to the mission marker or keep moving until the jump suppressor signal at the top of the screen approaches 100%. Since you can't continue escaping due to jump suppressors, you need to disable them somehow. This leads into Everspace 2's next mission, Flying Blind.įlying Blind mission starts right after completion The Wingman (Part 1). Head to his ship, where a long cut-scene will play, completing The Wingman mission (Part 1).

Everspace 2 follow the wayward marker upgrade#

Destroy the criminal ships until you get an objective upgrade to test Ben. Now you need to take out the swarm of criminals attacking the G&B convoy. Once all three have been eliminated, head through the open tunnel to trigger a cutscene. Now that the drones are dead, follow the mission markers to a few breakable security bolts. If you go into your inventory with Tab, you can use the spiral gun as a secondary weapon. Deal with the criminals' ship and pull out the spiral gun from their wreckage. You will encounter a ship floating in place that will suddenly attack you after thanking you for your help.

everspace 2 follow the wayward marker

It's to the right of the gate.Įnter the cave, pass the structure near the middle and go right behind the cave pillar. You will then reach a closed gate with a terminal that you can hack to open it. After that, you will come across a blocked gate, which Ben suggests can be blown up with missiles. Be sure to steal any other debris containers you might come across. You will eventually come across a "Debris" container, which you can find by getting close to it. Keep flying through the tunnel, you will find more hydras along the walls. Go inside the gate after it opens and then wait for the next gate to open. All you have to do is follow the prompts on the screen and shoot those strange mushroom-like creatures. Once you get to Calahan, he will mention a hydra infestation blocking the gate. You can use Cruise Drive just about anywhere, as long as you're not too close to anything and you're not under fire. After that, charge your default F cruise drive to accelerate towards Craig Calahan. This includes rolling left and right, hovering up and down, spinning your ship left and right, and then accelerating to the right. Once you have the ship, follow the miner convoy and listen to the dialogue before Ben asks you to do some tutorial tricks. This is the first mission that starts with a quick tutorial before you get thrown into action.







Everspace 2 follow the wayward marker